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SOCI 1888: Games and Culture: all your base are belong to us
Course Format | Lecture 3.0 h + Seminar 1.0 h + Lab 0.0 h |
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Credits | 3.0 |
Students examine gaming from a sociological perspective, exploring how games are situated within a larger cultural context. Students examine gaming through sports, board games, and video games using various perspectives like race, gender, and classic ludic theory. Students analyse real world gaming by applying sociological perspectives to real world situations.
Course Attributes: | |
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2nd Year Arts | |
2nd Year Science | |
Humanities | |
Lab Science | |
Science | |
Social Science | |
University Transferable |
Other Attributes: | |
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Offered online: | No |
Preparatory course: | No |
Repeat limit | |
Additional fees: | |
First offered: | Fall 2025 |
Last offered: | Fall 2025 |
Registration restrictions: | |
Outline(s): | No outline found. |
Course | Destination | Credit | Start to End |
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No active transfer agreements. |
Course | Destination | Credit | Start to End |
---|---|---|---|
No inactive transfer agreements. |
Offerings of this course:
Semester | CRN | Section | Seats | Waitlist | Days | Time | Room | Type | Instructor |
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Fall 2025 | 30639 | 001 | 40 | N/A | -T-R--- | 1430-1620 | B030 | Lecture | Gagun Chhina |